The IndieCade/Playable Theatre Live Action Games Online Symposium, taking place October 16th and 17th (Beijing Time), brings together interdisciplinary creators from around the world—from larp, interactive theatre, and pervasive games—to share knowledge, experience and techniques from this emerging artform. This international, multi-time-zone event will consist of 16 hours of programming over a 24-hour period, including workshops, playshops, roundtable, discussions, global round-ups, formal and informal networking/collaboration opportunities.
Speaker and scheduling announcements will be posted on the IndieCade website.
Learn more about joining
Support this burgeoning artform
Donate & Support Playable Theatre
Playable Theatre is a 501(c)(3) charitable organization, all charitable donations are tax deductible
Check out our Events Calendar and come play with us!
Many of our events are free and open to the public. We welcome practitioners at all levels.
Who are we?
We are designers, actors, academics, playwrights, larpwrights, tech mavens, game-makers, puzzle aficionados, musicians, directors, producers and more! Our mission is to support interdisciplinary creators who are engaged in designing, producing and disseminating interactive live performative works.
We hold the values of diversity, inclusion, participation and agency.
What is playable theatre?
Playable theatre broadly describes participatory, immersive theatrical events—embodied experiences where audiences have meaningful agency to influence the outcome—that bring together aspects of games and theatre to create new forms of art and entertainment. These works encompass a wide range of genres in which participants are an active part of the experience, ranging from forms of immersive theatre to live action roleplaying.
Read the latest design thinking from our blog:
When the pandemic hit, it was a genuine apocalypse for people building live, in-person experiences. By definition, creators of theatre, music, festivals, escape...
I recently attended a preview of a new online work by a well-regarded Boston theatre company. The performance, which was marketed as an “Experimental Game,” took...
As designers, we've all felt the sting of capitalism: working tirelessly with little to no pay to bring our productions to life. Artists are not the only ones...