When the pandemic hit, it was a genuine apocalypse for people building live, in-person experiences. By definition, creators of theatre, music, festivals, escape rooms and other types of destination-based experiences were beyond devastated. Here in Boston, even well-established and successful shows...
I recently attended a preview of a new online work by a well-regarded Boston theatre company. The performance, which was marketed as an “Experimental Game,” took place over Zoom, with over 100 audience members in virtual attendance. I was looking forward to the show because the premise seemed...
As designers, we’ve all felt the sting of capitalism: working tirelessly with little to no pay to bring our productions to life. Artists are not the only ones harmed by economics, however, and in order to bring our work into the public eye, and to take center stage, we must heed the call to...
By Sam Liberty I wrote “Forsooth” in 2011 with my longtime collaborator Kevin Spak as a submission to the Game Chef competition. In Game Chef, RPG makers are given a few weeks to write a fully playable tabletop roleplaying game (TTRPG) around a theme. That year, the theme was William...
With :robot_face:, Seattle’s Dacha Theatre manages to move beyond the Zoom play, creating a truly immersive and interactive screen-based experience that fully leverages the affordances of its platform. Disclosures. 1) :robot_face: co-creator Nick O’Leary is a member of the Playable...
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